In our UE4 Source build we have made specific changes to the engine needed for certain features, or to allow for compatibility. One Example is the Niagara particles – to fix compatibility we have applied a fix to our UE4 Source, but we cannot do this to the plugin, so we are waiting on Unreal to pull our change.
Jan 09, 2019 · FREE Online Video Training Series on Tridium's Niagara 4. Presented by our very own Tridium Accredited trainer Richard. A perfect place to start for those wanting to study before attending the 5 day Tridium certification course, or for those needing a refresher!
Mar 23, 2020 · One of the most complex problems with real-time games, virtual production and especially with digital people is the simulation of hair that moves and looks realistic. In December, Epic released version 4.24 of UE4. For artists working to create more believable characters, creatures, and digital people, it provided the first…
Niagara allows for more control by artists unlike the current system of waiting for a programmer to add a feature to Cascade. Niagara is programmable, the entire software stack can be customized, has more debugging and performance metrics, and lastly allows for data to be imported from other parts of Unreal or external sources.